3DQuickPress Version 6.2.0 Installation This post was republished to CATI Tech Notes at 1:46:31 PM 4/5/2017 With the new 3DQuickPress V6 6.2.0 Installation, this release is design to run inside of SOLIDWORKS 2017. This Installation will require a UI registry refresh to active the new Toolbar update. See the installation process to update the UI registry. This Hotfix is also Windows 10 supported. System 3DQuickPress is always working on improving the user experience, with the new online seat registration to V6 the user will find faster response with registration and un-registration of machines. If you still have issues or need help understanding the process, you can always call our support line. Unfold
Creating Custom Views in SOLIDWORKS Composer Creating Views is core functionality of successfully using SOLIDWORKS Composer. These “Normal” Views capture all properties of nearly everything in the Viewport. Actor position, color, visibility, render mode, camera position, and the list continues. What do you do when you don’t want or need to capture everything in the Viewport? The answer is the Custom, or Intelligent View, accessed through the Views Workshop. The View Workshop gives the user complete control of capturing only the property(s) they need based on several different settings. For example, if I only want to capture the location of a group of actors, this is the
HOW TO USE 3DQUICKTOOLS – SKETCH TOOLS 3DQPRESS and 3DQUICKSTRIP has always been the leading edge for customers looking to enhance SOLIDWORKS for Strip layout, Die, and Fixture design. In this Blog I am introducing some unknown feature called Sketch Tools. I will be explaining how to use Modify Hole Fillets sketch function works, but as you can see, there are several sketch tools functions that the user can use to complete the task faster. The Modify Hole Fillets has 2 pull down menus to decide how the offset is processed (By Distance) or (By Radius). Let me explain the difference
SOLIDWORKS Composer 2017 – Moving Actors Precisely Recently I presented a SOLIDWORKS Composer Hands-On session at SOLIDWORKS World 2017 in Los Angeles, California. One of the common questions from this session was, “How do I move actors to an exact distance away from their current position?” Well the task is actually very easy but not the most intuitive to start. So here is an example on how to do this task. We start with an imported assembly: Next we select the 4 hex bolt actors that we want to translate to another position and Right Mouse Click to select the Translate command from the pop up
Rendering Your Results in Visualize Professional SOLIDWORKS continues to amaze me! In 2017, SOLIDWORKS raised the bar with the ability to send animations created in SOLIDWORKS Standard and Professional into Visualize Professional. This ability allows you to re-use animation work already done at the CAD level to create fully rendered movies of your products for sales and marketing purposes. The integration doesn’t stop with the Professional package; SOLIDWORKS Premium Simulation Motion results will also import into Visualize, allowing you to take your widgets to the next level and create epic movies with ease! To test this, I used a 12-sided die and set up gravity, contact, friction, and materials
Transform Tips in SOLIDWORKS Composer SOLIDWORKS Composer has some very easy to use tools to create exploded views; the Translate and Rotate tools on the Transform tab come to mind. There are others, but those two are the main ones used and what I’d like to talk about. In this example, I’m beginning to capture views to document the disassembly of the rotor head of this RC helicopter. You can see that when I select an actor (that’s what models are called in Composer), and then select the Translate command, a Gizmo (the triad) is made visible. The Gizmo is at the center of the bounding box
SOLIDWORKS: Why Are My Assemblies So Slow? Let’s Check the Load on Your Video Card I’ve heard this question many times over the years. Many of those things can be addressed by an article by my buddy Josh Altergott here at CATI. “Allowing SOLIDWORKS to Perform”, is a good read by Josh and it’s up on the SOLIDWORKS Corp blog as well as ours. What I will do is give you a tool to see if what is being sent to your video card by SOLIDWORKS is causing the slow down. SOLIDWORKS Assembly Visualization The SOLIDWORKS Assembly Visualization tool is on the Evaluate toolbar. This shows the number
Network Rendering with a Visualize Boost Machine With the release of SOLIDWORKS Visualize 2017 came the Introduction of Visualize Boost and Visualize Power Boost. Visualize Boost is a Network Rendering Tool that allows Visualize Professional users to send their render jobs to their Boost Machine, freeing up your machine to keep using Visualize or other demanding applications. One seat of Visualize Boost will be included with each seat of Visualize Professional. Keep in mind Visualize Boost will require Visualize Professional be installed on the Host Computer to work. Additional seats of Visualize Boost will be available to purchase, allowing you to set up multiple Render Machines. To
Installing SOLIDWORKS 2017 Visualize Products In the world of photo-realistic rendering software, SOLIDWORKS Visualization Products are hard to beat. Introduced in 2016, SOLIDWORKS Visualize was a “quantum leap” addition to the existing SOLIDWORKS Photoview 360 in terms of rendering functionality and quality. In this article, we will be talking about some of the changes to look out for regarding licensing/installation aspects of Visualize 2017 as well as clarifications on Visualize 2016. Recall that SOLIDWORKS Visualize is offered in both Standard and Professional and can operate as a standalone program. A complimentary seat of SOLIDWORKS Visualize Standard is included with each SOLIDWORKS Professional and Premium CAD license on active subscription.
What’s New SOLIDWORKS Composer 2017 SOLIDWORKS Composer 2017 has a few new enhancements for those of you creating technical illustrations. First, you can now generate Technical Illustrations in CGM format. You can now specify whether the CGM output should be compliant with the WebCGM, S1000D, or ATA2200 standards. If you prefer the S1000D format, you can now specify a 2.x or 4.x compliance standard. Plus you can now customize hotspot properties to be compliant with the S1000D 4.x in CGM format as well as the XML companion files. All of these are controlled from the Assembly pane or Collaboration pane while creating or editing a hot spot.