Adding texture to your FDM 3D prints is a cool and clever way to hide layer lines on vertical walls. Doing this can really make your parts look professional and practical. Follow along this simple tutorial to create your own textured parts in SOLIDWORKS.
1. Open your model.
2. Highlight the face(s) that you want to add the texture to and then go to edit appearance.
3. On the Right side of the screen, open the “Miscellaneous” folder and select “3D Textures”
4. Select the desired texture.
5. Drag the edges of the purple/blue square to adjust the scale of the texture to the desired pattern, then select OK.
6. Go to “Insert” > “Features” > “3D Texture”.
7. Select your part in the viewport, select your 3D texture from the “Texture Settings” list on the left, and then adjust your “Texture Refinement” and “Texture Offset Distance” to the desired levels. (80% refinement and .020” offset distance is a good starting point.) Select OK when finished.
8. Right click on the newly created mesh and select “Convert to Mesh Body”. Select OK. (Conversion may take a few minutes depending on the refinement of the mesh.)
9. Save part as an .STL file like you typically would for a 3D print. (Be sure the triangle resolution is set to fine or better in the STL options.)
10. Open the .STL file in GrabCAD Print and do the automatic repair if a model error is detected. Your textured FDM part is ready to Print
I hope you’ve found this topic informative. Now go out and experiment with printing your own textured surfaces.
Computer Aided Technology, LLC