Top 10 Enhancements SOLIDWORKS 2016 Part 4

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In this post I will highlight the last 3 of my top 10 favorite enhancements of SOLIDWORKS 2016. If you have not read the first 3 blogs in this series here is a quick summary. Part 1 – Assembly Mating Improvements  Part 2 – Breadcrumbs, Midpoint selection with dynamic highlighting, and Convert Entities feature Part 3 – Intersect, Sweep, and  Mate Controller features Remember that these are just my top ones and there are many other great ones too. The […]

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Top 10 Enhancements SOLIDWORKS 2016 Part 3

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In this post I will highlight 3 more of my favorite enhancements of SOLIDWORKS 2016.  The first of the three will be the Intersect feature. The Intersect feature isn’t new in SOLIDWORKS 2016 but was added in SOLIDWORKS 2013.  When we got this feature, one of my favorite things about it was the ability to find the internal volume of a bottle/bowl/etc.  Before, you would have to either do multiple extrudes or possibly some complex surfacing.  This all took a […]

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SOLIDWORKS 2016 Top 10 Enhancements Part 2

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This is part two of a four part blog series going over my favorite enhancements in SOLIDWORKS 2016. Be sure to read Part 1 of the series that covers all the top enchancements to SOLIDWORKS assemblies.  SOLIDWORKS 2016 has so many great enhancements and in this blog post I will highlight 3 more of my favorite areas.  The first new feature that I’ll highlight will be Breadcrumbs. Breadcrumbs are a context-based view of what you have selected.  It shows related […]

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SOLIDWORKS 2016 Top 10 Enhancements Part 1

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With SOLIDWORKS 2016 being released, I want to highlight some of my favorite enhancements.  Each year we get hundreds of improvements and 2016 is no different.  I am just showcasing some that I personally like and that I think the majority of users will find benefit from. I’m going to start with my favorite enhancement which applies to  assemblies.  I’ll count this as one in my list but it’s actually 4 individual enhancements.  I couldn’t rank these because they all […]

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Quick Tip: Linear Pattern-Up to Reference

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In SOLIDWORKS 2015, Up to reference was added as an option in Linear Patterns.  Typically you set the distance between the instances and the number of instances.  Now you can specify the distance up to some piece of geometry allowing the software to figure out either the distance or instance count. You still choose an edge for the pattern direction.  You now choose Up to reference and something to reference to.  You are building a much more intelligent model while […]

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Quick Tip: Linear Pattern-Up to Reference

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In SOLIDWORKS 2015, Up to reference was added as an option in Linear Patterns.  Typically you set the distance between the instances and the number of instances.  Now you can specify the distance up to some piece of geometry allowing the software to figure out either the distance or instance count. You still choose an edge for the pattern direction.  You now choose Up to reference and something to reference to.  You are building a much more intelligent model while […]

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What is the Vary Sketch Option in a Pattern?

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I have an option that you might have overlooked or just didn’t know what it does.  It’s the Vary Sketch option. The definition from the Help File says, “Select the Vary Sketch option to let the pattern instances change dimensions as they repeat.”  Let’s take a look at what you have to do and how it might help you. So what I’m going to do is create a triangular part first. Now we need to have a feature added to […]

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What is the Vary Sketch Option in a Pattern?

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I have an option that you might have overlooked or just didn’t know what it does.  It’s the Vary Sketch option. The definition from the Help File says, “Select the Vary Sketch option to let the pattern instances change dimensions as they repeat.”  Let’s take a look at what you have to do and how it might help you. So what I’m going to do is create a triangular part first. Now we need to have a feature added to […]

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Right Sketch, Wrong Sketch Plane

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How many times have you created a sketch and then figured out that it’s on the wrong sketch plane or face.  Even after all the years that I have being using SOLIDWORKS I still do that.  You have the ability to move a sketch to a different plane/face with about 3 mouse clicks. First you need to be out of the sketch.  You don’t want to be editing anything. Find the sketch that you want to move.  The sketch could […]

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Right Sketch, Wrong Sketch Plane

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How many times have you created a sketch and then figured out that it’s on the wrong sketch plane or face.  Even after all the years that I have being using SOLIDWORKS I still do that.  You have the ability to move a sketch to a different plane/face with about 3 mouse clicks. First you need to be out of the sketch.  You don’t want to be editing anything. Find the sketch that you want to move.  The sketch could […]

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