TECHNICAL COMMUNICATION

SOLIDWORKS Visualize – Add Realistic Depth of Field

EmailFacebookLinkedInTwitterShare

In the photography world, all lens and cameras produce photographs with some amount of depth of field. For landscape photos, the desire might be to have as much of the scene in focus as possible. Whereas in portrait photography, the goal might be to only have the subject in focus and blur anything in the background or foreground. Using SOLIDWORKS Visualize, you COULD create images with zero depth of field, making everything perfectly (unrealistic) in focus. If you want to […]

Read More

SOLIDWORKS Smart Drawing Blocks – Using Attributes as Editable Text Fields

EmailFacebookLinkedInTwitterShare

Using Blocks in your SOLIDWORKS Drawings is a great way to re-use symbols and other sketch collections, so you don’t have to constantly draw them over and over. But what if you need those re-usable blocks to contain customizable information? Customize Blocks An often-overlooked capability of blocks is the ability to include editable Attributes. This allows you to designate any Notes in the block as a unique Attribute with its own Name and Value. You can then edit this Attribute […]

Read More

Recovering Corrupt Composer files

EmailFacebookLinkedInTwitterShare

File corruption is not a light subject, nor one anyone really likes to discuss. But that is exactly what I want to cover in this post, what to do when your SOLIDWORKS Composer file does not open. While rare compared to the daily number of SOLIDWORKS Product files in use, it does happen. When it happens, customers will call Tech Support and ask why the file got corrupt and can it be recovered. For more details on the topic, Jordan […]

Read More

SOLIDWORKS Composer Detail views, round 2

EmailFacebookLinkedInTwitterShare

My co-worker Ryan Field put together a great blog on SOLIDWORKS Composer recently. He gave several examples on how to use the Digger tool to generate Detail views in your Composer files. After reading Ryan’s post, I got to thinking about the other methods Composer offers to generate Detail views. Detail Views The detail view is all about bringing emphasis to an area of your Composer files. This option exists for both High Resolution Image and the Technical Illustration Workshops […]

Read More

Create Compelling Detail Views in SOLIDWORKS Composer with the Digger

EmailFacebookLinkedInTwitterShare

SOLIDWORKS Composer is a great tool to help illustrate your technical documentation. One of the features that helps do this, which we will cover in this blog, is the ‘Digger’. The Digger is similar to the Magnifying Glass in SOLIDWORKS but has many more options. Here, we will look at what those options are. To get started, it can be found on the Home tab, or simply by hitting the space bar. The Digger will pop up on the screen, […]

Read More

SOLIDWORKS Visualize: Rendering Glass and Liquid

EmailFacebookLinkedInTwitterShare

Many new users to SOLIDWORKS Visualize might try rendering a glass, with some kind of clear liquid inside, and quickly realize that something is terribly wrong. There are several key things that will turn your renderings from confusing, to awesome, with a few simple changes. The above image has all the necessary components, a floor, and nice reflective environment, glass with correct refraction and light dispersion, and water with correct refraction and volumetric effects. But what about these vertical lines? […]

Read More

Using Mate Controller, SolidWorks Configurations, and Composer to Create Easy Animations for Your Technical Publications

EmailFacebookLinkedInTwitterShare

Using the SolidWorks Mate Controller, and the new functionality in Composer 2021, I am able to create quick and easy animations for my downstream technical publications. As I assemble my design, I continue to work with the mates I know and understand. I also use mates like Distance, Angle, LimitDistance, LimitAngle, Pathmate, Slot, and Width to help control the locations of my movable components. These same mates mentioned above are also used by SolidWorks’ Mate Controller. The Mate Controller tool […]

Read More

SOLIDWORKS Inspection Standalone – Finding Characteristics with Ease Using a Grid

EmailFacebookLinkedInTwitterShare

Quickly finding a characteristic on a ballooned drawing can be difficult, especially as the drawings get larger and the number of characteristics increase. Grids can be a great way to help easily identify where a characteristic is on an inspection drawing. Even if your drawing already has a grid on it, you would still need to assign those locations to your characteristics. In SOLIDWORKS Inspection, such grids can be easily added, as well as the locations for each characteristic. Within […]

Read More

Toon Shading in Visualize 2021 Professional

EmailFacebookLinkedInTwitterShare

SOLIDWORKS added a new Camera filter in Visualize 2021 Professional, and today I will be diving deep into this new set of options to help you get the most out of SOLIDWORKS Visualize. If you are using SOLIDWORKS Visualize included with Subscription, and part of your SOLIDWORKS Pro or Premium License, you will notice that this filters tab is missing from your install. This tab is part of an advanced feature set that is only included with Visualize Professional. Filters […]

Read More

Back to the basics: Farming Intelligence on the 3D Experience Platform

EmailFacebookLinkedInTwitterShare

This blog is a follow up to my previous blog on navigating the 3D Experience Platform. You can find that blog linked here. In the previous blog we used the analogy of being a primitive hunter gatherer to the process of beginning work with the 3D Experience Platform. We looked at several ways to find and organize data on the platform, but we only made it so far. To carry on with my analogy, we have only barely made it […]

Read More