SOLIDWORKS Composer

Recovering Corrupt Composer files

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File corruption is not a light subject, nor one anyone really likes to discuss. But that is exactly what I want to cover in this post, what to do when your SOLIDWORKS Composer file does not open. While rare compared to the daily number of SOLIDWORKS Product files in use, it does happen. When it happens, customers will call Tech Support and ask why the file got corrupt and can it be recovered. For more details on the topic, Jordan […]

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SOLIDWORKS Composer Detail views, round 2

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My co-worker Ryan Field put together a great blog on SOLIDWORKS Composer recently. He gave several examples on how to use the Digger tool to generate Detail views in your Composer files. After reading Ryan’s post, I got to thinking about the other methods Composer offers to generate Detail views. Detail Views The detail view is all about bringing emphasis to an area of your Composer files. This option exists for both High Resolution Image and the Technical Illustration Workshops […]

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Create Compelling Detail Views in SOLIDWORKS Composer with the Digger

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SOLIDWORKS Composer is a great tool to help illustrate your technical documentation. One of the features that helps do this, which we will cover in this blog, is the ‘Digger’. The Digger is similar to the Magnifying Glass in SOLIDWORKS but has many more options. Here, we will look at what those options are. To get started, it can be found on the Home tab, or simply by hitting the space bar. The Digger will pop up on the screen, […]

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Using Mate Controller, SolidWorks Configurations, and Composer to Create Easy Animations for Your Technical Publications

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Using the SolidWorks Mate Controller, and the new functionality in Composer 2021, I am able to create quick and easy animations for my downstream technical publications. As I assemble my design, I continue to work with the mates I know and understand. I also use mates like Distance, Angle, LimitDistance, LimitAngle, Pathmate, Slot, and Width to help control the locations of my movable components. These same mates mentioned above are also used by SolidWorks’ Mate Controller. The Mate Controller tool […]

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SOLIDWORKS 2021 Installation Guide Part 4 –Composer, Plastics, Inspection, MBD and Simulation Installation

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What do I need to know to install my Composer, Plastics, Inspection, MBD, or Simulation package? First, all these products are installed thru the SOLIDWORKS installation manager. To download the installation manager, you will need to click the SOLIDWORKS download link. Run the installation manager and enter the serial number for your products. If you have all your licenses set up to be renewed at the same time you may have only one SOLIDWORKS serial number for all your assets. […]

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SOLIDWORKS 2021 What’s New – SOLIDWORKS Composer Display Enhancements

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SOLIDWORKS Composer 2021 introduces new settings which give users more display options within the Composer environment. We now have document level control over displaying hidden edges for both Highlighting and Selecting geometry actors. Let’s take a look at these new settings and how they’ll help us while using SOLIDWORKS Composer These new settings are in: File, Properties, Document Properties or Default Document Properties and Selection. We can individually control the visibility and the intensity with the slider, for static selection […]

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Animating Textures in SOLIDWORKS Composer

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If you are reading this blog, you are likely aware of many of the great ways you can change properties of actors to clearly illustrate what you are trying to say in SOLIDWORKS Composer. For example, if you wanted to show a wall that was to be painted, you can easily change the color property to the new color and have before and after shots. However, what if you wanted to show the actual act of the wall being painted? […]

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Custom Render Mode in Composer

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If you are a user of SOLIDWORKS Composer, you know it is great at allowing us to focus the attention to a specific piece of geometry to tell our story. The many tools to control geometry color, transparency, position, camera orientation, and various types of annotations give us tons of flexibility. All this great functionality is covered in detail in our SOLIDWORKS Composer training. Even with training, some of the subtle options are easy to miss. The image below is […]

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Be Selective with SOLIDWORKS Composer

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SOLIDWORKS Composer is a great tool for repurposing your 3D engineering data to create awesome graphical content. Once your model is in Composer, there are lots of tools to help manipulate the actors to create these amazing visuals; like moving them or changing color or opacity. Each actor contains its own properties to easily make these changes, however, there are many times when it is not just one actor that you want to apply the same changes to. There are […]

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SOLIDWORKS Composer Animation Library tips

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I’ve recently received a few questions about animation and the Animation Library in SOLIDWORKS Composer and since I don’t receive many animation questions in Composer, I thought I would share them. Below are a few tips that came out of these conversations. Before I get into any tips about the Animation Library, I have the most important Composer tip of all. Increase the Undo history size. Out of the box the Undo history is only 20 and I can run […]

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