Understanding how your sketch relations affect your model will help you avoid errors and unwanted results. Without the proper sketch relations, some commands will fail, results will twist or deform, or break later on in the editing process. The two sketch relations that most commonly get misused or mixed up are Coincident and Pierce. It can be challenging to know when to use the coincident or pierce relationship because in some situations they do appear to behave the same way. […]
Hello Everyone! I would like to a moment to discuss an interesting but often overlooked command inside of SOLIDWORKS. That command is called the Fit Spline command. Now most of you have heard about splines but you may not be aware of the “Fit Spline”. “Fit Spline” is interesting in that you can take just about any sketch geometry and turn it into a spline by using this command. This can be a great way to get the functionality of […]
Step by Step instructions for Installing SolidNetWork License Manager 2012.
With the release of SOLIDWORKS 2012 service pack 3 many are just now ready to upgrade to 2012. One way to keep up on all the new features is to turn on the interactive what’s new guide inside of SolidWorks.
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The basics behind surface modeling is that you must create each face or surface of the model individually. For very simple models like the cylinder shown below that
Ironically, you probably will not find how to do this from the SOLIDWORKS help files, so I will provide it for you here. Note: I was able to discover the answer to this by posting this issue to the SOLIDWORKS forums*. It took a few days for someone who knew the answer to generously provide it. But it saved me hours of manual note editing.
7 Easy Ways to Speed Up Sketching. 1. Customizing the S-Key and the mouse gestures
By default Decals are fully opaque so they’ll block all of the model behind them. Decals have controls to adjust their overall transparency but what if only a portion of the decal is transparent, this is where a Decal Mask file come to play. A Decal Mask is a black and white image of the original decal where the black areas of the decal are transparent and the white areas are opaque.