General

SOLIDWORKS: Check Out These Check Boxes

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In a recent SOLIDWORKS User Group discussion, we were talking about cool new functionality enhancements that were added over the last several years. We then took the conversation in another direction. What are some little, but still awesome, enhancements that can be easily overlooked? Here are two little SOLIDWORKS sketch enhancements that are worth the reminder. They both happen to be “newer” options of long existing features that can be enabled with…… check boxes. Convert Entities -> Inner loops Convert […]

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Joining the SOLIDWORKS Community: Increase your Efficiency in a CAD Platform Transition

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Going from one CAD platform to another is always a complex transition. You need to migrate files, templates, information of all kinds, and retain the accuracy you were accustomed to living in. No matter what system you are coming from, I want to walk you through the process of beginning to realign your system specifics to the SOLIDWORKS Environment. Setting a Solid Foundation If you think back to the first time you began working in your previous CAD environment, try […]

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How to Use Selection Sets

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If you have come across a model or assembly where you are repeatedly making the same selection of bodies, entities such as faces or edges, or even components then it is time to utilize Selection Sets. Selection Sets allow you to choose items from your model or assembly and group them together as a single set. Selection sets are used in editing commands, changing appearances, hiding and showing components, making configurations, simulations and the list goes on! How to get […]

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SOLIDWORKS: Make Part Flexible – How to Modify Components to Allow Flexibility

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Flexible Components, first introduced in SOLIDWORKS 2020, allow the assembly geometry to simultaneously drive the geometry of a flexible part. This is very advantageous for situations that require a part to dynamically interact with its surroundings, like a compression spring or even a boot for a shifting mechanism. The ‘Make Part Flexible’ command allows the flexible component to automatically update its position within the assembly without the need to rebuild the assembly each time. Let’s turn our attention to a […]

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Shortcutting In SOLIDWORKS

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SOLIDWORKS software receives significant enhancements each release. Some of these are exciting new modeling functionality, some are performance increases, and others might be directed to the user interface. In this blog post we will review some of the great interface enhancements and customization options that you should be taking advantage of. MOUSE GESTURES SOLIDWORKS introduced mouse gestures back in 2010. Over the years the number of available gesture options has grown, and you can now assign up to 12 different […]

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Back to the basics: Hunting and Gathering on the 3D Experience Platform

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Imagine the most primitive state of humankind. Most will probably come up with the hunter-gatherers prevalent before the advent of cities and agriculture. I’m no anthropologist by any means, but I feel like the people we refer to as “hunter gatherers” behaved as they did because they were unaware of many of the mechanics of how the world around them worked. To them it was easier to just grab what they could directly consume and move on. Now, for the […]

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SOLIDWORKS 2021 What’s New – Blog Series

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SOLIDWORKS 2021 is nearing release and the Computer Aided Technology Technical Team is excited for the next version of SOLIDWORKS. We have been working hard to find the best new features that SOLIDWORKS 2021 has to offer and are looking forward to sharing them with you and the SOLIDWORKS community. Beginning Tuesday, September 22nd, the CATI Technical Team will be starting our 7th annual What’s New Blog Series. The team is planning daily posts covering the new features and functions […]

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SOLIDWORKS: Physical Dynamics

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Do you remember when you modeled your fist assembly in SOLIDWORKS? The exciting and rewarding experience watching parts snap together as each mate is applied. Your smile may have quickly fleeted when you noticed the assembly motion has components overlapping. Why are these parts moving through each other? When you are working on your assembly, SOLIDWORKS is not constantly evaluating for collision or interference between the components. You must enable the tools for SOLIDWORKS to look for these scenarios. Interference […]

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Calibrating Your F Series Printer

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Stratasys are requiring a slightly different head calibration procedure than you might be used to with the F123 Series 3D printers(F120, F170, F270, F370). This procedure is now the standard for F series printers and should greatly reduce the message that sometimes pops up on the printer stating “No Material Detected At Head”. Stratasys has begun requiring the manual calibration procedure be done prior to replacing a defective head as they have found that so many users were only performing […]

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Viewing (and MORE) with 3DPlay in 3DEXPERIENCE

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One of the great, easy to use tools on the 3DEXPERIENCE Platform is 3DPlay. 3DPlay is used to view data on the platform but it can also do a lot more! Everyone who has the role of Collaborative Business Innovator, the base role that you need to gain access to the platform, has access to the 3DPlay app. It is accessed through the compass (like all apps) and can be added as a widget to any tab on your dashboard.  […]

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